LIGHT
4Condemned Maiden
ATK:
100
DEF:
2000
View:
3612
During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel.
Condemned Maiden — Power Evaluation
Final Score: 50 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 49 · Meta: provisional
- Primary role: Utility
Why it scores here
Condemned Maiden is a 100-ATK Level 4 LIGHT Fairy whose only effect lets you activate one Quick-Play Spell from hand during the opponent's turn, once per Duel. It converts into a single, one-time free Quick-Play activation and a generic Level 4 body, so the score comes from deck presence and the flexible interaction it enables rather than from any board-building output. High ATK earned nothing here; the score reflects that the card is a one-shot activator with no combo evidence behind it.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Sampled in 8 of 8 decks across 4 archetypes at 1 copy each, but no searcher or starter route is recorded in combos (observed; route itself is inferred from text). |
| Combo & Conversion | 25 | Zero recorded combo boards and no combo examples; text only gives a one-time Quick-Play activation with no board output (inferred). |
| Resource Economy | 30 | The effect is a free use of a Quick-Play from hand, not card advantage, and is capped at once per Duel (verified). |
| Effect & Interaction | 45 | Quick-Play activation on the opponent's turn gives flexible reach, and Mystical Space Typhoon co-appears in 7 of 8 decks (observed co-occurrence; interaction value inferred). |
| Material Utility | 50 | A generic Level 4 LIGHT Fairy body; material fit is plausible but not recorded in combos, and the body stays usable if the effect is negated (verified text, inferred use). |
| Resilience & Flexibility | 40 | Hand-based effect that can be negated, and its once-per-Duel limit means no repeatable redundancy (verified text, inferred). |
| Deck-Building Efficiency | 65 | Single-copy, no garnet or lock restriction in evidence, and it occupies one main-deck slot in the sampled decks (observed). |
Calculation
Weight profile: Utility / no clear role default weights; no secondary blend applied. Intrinsic ≈ 50, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Present in 8 of 8 sampled decks at 1 copy each, across 4 archetypes
- Quick-Play activation on the opponent's turn pairs with Mystical Space Typhoon (7 of 8 decks)
- Clean single-copy slot with no garnet or lock restriction
Weaknesses
- Once per Duel caps its total value
- No recorded combo boards, so no evidence it converts into board presence
- Level 4 100-ATK body offers little board presence on its own
Best use
Utility Quick-Play activator. Decks: Wind-Up, Vampires, Red-Eyes, Sky Striker. Suggested copies: 1.
Evidence & gaps
- Verified: Effect: during the opponent's turn, activate 1 Quick-Play Spell from hand, once per Duel; Level 4 LIGHT Fairy, 100 ATK / 2000 DEF, Effect Monster; Used at 1 copy in 8 of 8 sampled decks
- Observed: Present in 4 archetypes (Wind-Up 3, Vampires 2, Red-Eyes 2, Sky Striker 1); Mystical Space Typhoon co-occurs in 7 of 8 decks; Monster Reborn and United We Stand co-occur in 7 of 8 decks
- Inferred: Quick-Play activation gives flexible interaction on the opponent's turn; Level 4 body is a usable generic material; Hand-based access is reasonable given the sampled deck presence
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only legal_copies is empty for all formats






